Arcade shooter with tower defense features.
Modules
Entity | Main superclass for all the objects who wants to have a minimal effect or interaction with other objects inside the level map. |
Level | Loads .tmx tilemap and runs the level designed on it. |
Mob | Main superclass for design enemies, subclass of Entity . |
Weapon | ‘Bullet’ entities generator. |
entity.bullet | Object fired by Weapon objects, subclass of Entity . |
entity.player | Player class, subclass of Entity . |
mob.bat | Bat class, subclass of Mob . |
mob.mummy | Mummy class, subclass of Mob . |
Scripts
ShootEmAll | ShootEmAll. |