Arcade shooter with tower defense features.
Modules
| Entity | Main superclass for all the objects who wants to have a minimal effect or interaction with other objects inside the level map. |
| Level | Loads .tmx tilemap and runs the level designed on it. |
| Mob | Main superclass for design enemies, subclass of Entity . |
| Weapon | ‘Bullet’ entities generator. |
| entity.bullet | Object fired by Weapon objects, subclass of Entity . |
| entity.player | Player class, subclass of Entity . |
| mob.bat | Bat class, subclass of Mob . |
| mob.mummy | Mummy class, subclass of Mob . |
Scripts
| ShootEmAll | ShootEmAll. |